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	<title>Comments on: Electronic Arts = Evil?</title>
	<atom:link href="http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/</link>
	<description>Software, Hockey, and random ramblings.</description>
	<pubDate>Wed, 19 Nov 2008 04:19:10 +0000</pubDate>
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		<title>By: Jason</title>
		<link>http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/#comment-189</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Thu, 02 Dec 2004 01:41:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/#comment-189</guid>
		<description>That may be true, but when I interviewed there, the "are you willing to do long hours" question was asked, but it was definitely glossed over. I had no idea at the time that they were talking those kinds of hours.</description>
		<content:encoded><![CDATA[<p>That may be true, but when I interviewed there, the &#8220;are you willing to do long hours&#8221; question was asked, but it was definitely glossed over. I had no idea at the time that they were talking those kinds of hours.</p>
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		<title>By: bw</title>
		<link>http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/#comment-188</link>
		<dc:creator>bw</dc:creator>
		<pubDate>Wed, 01 Dec 2004 22:57:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/#comment-188</guid>
		<description>...went for a quick tour of the of EA studio in Burnaby last week.  Quite an impressive place.  You definitely feel the "live at work" culture with the creature comforts not available at most work places.  Although, living your job might have been more cool pre-tech-bubble, it's definitely lost some appeal... especially here in west coast Canada were life balance is important.  To play devil's advocate, I think that most people who are working there, chose the path.  Although I feel sorry for the wife of an EA employee who sounds very sincere, some of the other stories out there don't evoke my sympathy.  When people defend their actions with painstaking insignificant details, it reaks of "I dug my own grave".</description>
		<content:encoded><![CDATA[<p>&#8230;went for a quick tour of the of EA studio in Burnaby last week.  Quite an impressive place.  You definitely feel the &#8220;live at work&#8221; culture with the creature comforts not available at most work places.  Although, living your job might have been more cool pre-tech-bubble, it&#8217;s definitely lost some appeal&#8230; especially here in west coast Canada were life balance is important.  To play devil&#8217;s advocate, I think that most people who are working there, chose the path.  Although I feel sorry for the wife of an EA employee who sounds very sincere, some of the other stories out there don&#8217;t evoke my sympathy.  When people defend their actions with painstaking insignificant details, it reaks of &#8220;I dug my own grave&#8221;.</p>
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		<title>By: Jason</title>
		<link>http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/#comment-128</link>
		<dc:creator>Jason</dc:creator>
		<pubDate>Mon, 22 Nov 2004 16:45:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/#comment-128</guid>
		<description>Wow, the New York Times weighed in with bad press for EA. You can bet they won't like that. Thanks for the link!</description>
		<content:encoded><![CDATA[<p>Wow, the New York Times weighed in with bad press for EA. You can bet they won&#8217;t like that. Thanks for the link!</p>
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		<title>By: Chris</title>
		<link>http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/#comment-127</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 22 Nov 2004 09:06:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/#comment-127</guid>
		<description>More from Slashdot:
http://slashdot.org/article.pl?sid=04/11/21/1746257&#038;from=rss</description>
		<content:encoded><![CDATA[<p>More from Slashdot:<br />
<a href="http://slashdot.org/article.pl?sid=04/11/21/1746257&#038;from=rss" onclick="javascript:pageTracker._trackPageview('/outbound/comment/http://slashdot.org/article.pl?sid=04/11/21/1746257&#038;from=rss');" rel="nofollow">http://slashdot.org/article.pl?sid=04/11/21/1746257&#038;from=rss</a></p>
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		<title>By: Chris</title>
		<link>http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/#comment-122</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 16 Nov 2004 06:24:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.jasonclarke.net/archives/2004/11/15/electronic-arts-evil/#comment-122</guid>
		<description>You might also want to check out this Slashdot story:
http://slashdot.org/article.pl?sid=04/11/13/208253

It links to a college-industry liaison who describes, in copious detail, his experiences at EA and his reflections on what kinds of graduates might want (and be well suited) to work there someday.</description>
		<content:encoded><![CDATA[<p>You might also want to check out this Slashdot story:<br />
<a href="http://slashdot.org/article.pl?sid=04/11/13/208253" onclick="javascript:pageTracker._trackPageview('/outbound/comment/http://slashdot.org/article.pl?sid=04/11/13/208253');" rel="nofollow">http://slashdot.org/article.pl?sid=04/11/13/208253</a></p>
<p>It links to a college-industry liaison who describes, in copious detail, his experiences at EA and his reflections on what kinds of graduates might want (and be well suited) to work there someday.</p>
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